<marathon>

<opengl>

<!-- *** Grenade contrail -->
<texture coll="4" bitmap="0" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="1" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="2" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="3" opac_type="3" opac_scale="1"/>

<!-- Rocket contrail -->
<texture coll="4" bitmap="5" opac_type="3" opac_scale="1"/>

<!-- Rocket explosion -->
<texture coll="4" bitmap="14" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="15" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="16" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="17" opac_type="3" opac_scale="1"/>

<!-- Bullet hit -->
<texture coll="4" bitmap="18" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="19" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="20" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="21" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="22" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="23" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="24" opac_type="3" opac_scale="1"/>

<!-- Fusion bolt -->
<texture coll="4" bitmap="25" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="26" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="27" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="28" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="29" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="30" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="31" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="32" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="33" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="34" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="35" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="36" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="37" opac_type="2" opac_scale="1"/>

<!-- Alien weapon hit -->
<texture coll="4" bitmap="48" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="49" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="50" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="51" opac_type="3" opac_scale="1"/>

<!-- Flamethrower -->
<texture coll="4" bitmap="56" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="57" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="58" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="59" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="60" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="61" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="62" opac_type="3" opac_scale="1"/>

<!-- Dying in flames -->
<texture coll="4" bitmap="63" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="64" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="65" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="66" opac_type="3" opac_scale="1"/>

<!-- Grenade explosion -->
<texture coll="4" bitmap="68" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="69" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="70" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="71" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="72" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="73" opac_type="3" opac_scale="1"/>

<!-- Alien weapon bolt -->
<texture coll="4" bitmap="74" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="75" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="76" opac_type="3" opac_scale="1"/>

<!-- *** Extra bitmaps in Rubicon Shapes -->
<texture coll="4" bitmap="86" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="87" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="88" opac_type="2" opac_scale="1"/>
<texture coll="4" bitmap="95" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="96" opac_type="3" opac_scale="1"/>
<texture coll="4" bitmap="97" opac_type="3" opac_scale="1"/>

<!-- Juggernaut hit spark -->
<!-- *** spark bitmaps different in Rubicon Shapes -->
<texture coll="2" bitmap="16" opac_type="3" opac_scale="1"/>
<texture coll="2" bitmap="17" opac_type="3" opac_scale="1"/>
<texture coll="2" bitmap="18" opac_type="3" opac_scale="1"/>
<texture coll="2" bitmap="19" opac_type="3" opac_scale="1"/>

<!-- *** H2 cannister exploding in Rubicon -->
<texture coll="2" bitmap="33" opac_type="3" opac_scale="1"/>
<texture coll="2" bitmap="34" opac_type="3" opac_scale="1"/>
<texture coll="2" bitmap="40" opac_type="3" opac_scale="1"/>

<!-- *** tick collection - various alien drones in Rubicon -->
<texture coll="3" bitmap="16" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="17" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="18" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="19" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="20" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="21" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="22" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="23" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="24" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="25" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="26" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="27" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="28" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="29" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="30" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="31" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="32" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="33" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="34" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="35" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="36" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="37" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="38" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="39" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="58" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="59" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="60" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="61" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="74" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="75" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="76" opac_type="3" opac_scale="1"/>
<texture coll="3" bitmap="77" opac_type="3" opac_scale="1"/>

<!-- Hunter hit spark -->
<texture coll="5" bitmap="43" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="44" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="45" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="54" opac_type="3" opac_scale="1"/>

<!-- Hunter bolt -->
<texture coll="5" bitmap="46" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="47" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="48" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="49" opac_type="3" opac_scale="1.5"/>

<!-- Hunter bolt hit -->
<texture coll="5" bitmap="50" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="51" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="52" opac_type="3" opac_scale="1.5"/>
<texture coll="5" bitmap="53" opac_type="3" opac_scale="1.5"/>

<!-- ***Other effects in Hunter collection in Rubicon -->
<texture coll="5" bitmap="65" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="66" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="67" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="68" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="69" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="70" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="71" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="72" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="73" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="74" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="75" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="76" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="77" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="78" opac_type="3" opac_scale="1"/>
<texture coll="5" bitmap="79" opac_type="3" opac_scale="1"/>

<!-- *** Explosion effects in Items collection in Rubicon -->
<texture coll="7" bitmap="52" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="53" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="54" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="55" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="56" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="57" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="58" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="59" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="60" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="61" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="62" opac_type="3" opac_scale="1"/>
<texture coll="7" bitmap="63" opac_type="3" opac_scale="1"/>

<!-- Pfhor bolt -->
<texture coll="9" bitmap="59" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="60" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="61" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="62" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="63" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="64" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="65" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="66" opac_type="3" opac_scale="1"/>

<!-- Pfhor bolt hit -->
<texture coll="9" bitmap="67" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="68" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="69" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="70" opac_type="3" opac_scale="1"/>
<texture coll="9" bitmap="71" opac_type="3" opac_scale="1"/>

<!-- S'pht'Kr hit/dying -->
<texture coll="10" bitmap="39" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="40" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="41" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="42" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="43" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="44" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="45" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="46" opac_type="1" opac_scale="1"/>
<texture coll="10" bitmap="47" opac_type="1" opac_scale="1"/>

<!-- S'pht'Kr hit spark -->
<texture coll="10" bitmap="31" opac_type="3" opac_scale="1"/>
<texture coll="10" bitmap="32" opac_type="3" opac_scale="1"/>
<texture coll="10" bitmap="33" opac_type="3" opac_scale="1"/>
<texture coll="10" bitmap="34" opac_type="3" opac_scale="1"/>

<!-- S'pht'Kr bolt -->
<texture coll="10" bitmap="16" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="17" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="18" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="19" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="20" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="21" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="22" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="23" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="24" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="25" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="26" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="27" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="28" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="29" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="30" opac_type="3" opac_scale="1.5"/>

<!-- S'pht'Kr bolt hit -->
<texture coll="10" bitmap="35" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="36" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="37" opac_type="3" opac_scale="1.5"/>
<texture coll="10" bitmap="38" opac_type="3" opac_scale="1.5"/>

<!-- *** Explosion effects in F'lickta collection in Rubicon -->
<texture coll="11" bitmap="65" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="66" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="67" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="68" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="69" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="70" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="71" opac_type="3" opac_scale="1"/>
<texture coll="11" bitmap="72" opac_type="3" opac_scale="1"/>

<!-- VacBob hit spark -->
<texture coll="13" bitmap="64" opac_type="3" opac_scale="1"/>
<texture coll="13" bitmap="65" opac_type="3" opac_scale="1"/>
<texture coll="13" bitmap="66" opac_type="3" opac_scale="1"/>

<!-- Enforcer hit spark -->
<texture coll="14" bitmap="29" opac_type="3" opac_scale="1"/>
<texture coll="14" bitmap="30" opac_type="3" opac_scale="1"/>
<texture coll="14" bitmap="31" opac_type="3" opac_scale="1"/>
<texture coll="14" bitmap="32" opac_type="3" opac_scale="1"/>

<!-- Drone hit spark -->
<texture coll="15" bitmap="18" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="19" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="20" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="44" opac_type="3" opac_scale="1"/>

<!-- Drone bolt -->
<texture coll="15" bitmap="29" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="30" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="31" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="32" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="33" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="34" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="35" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="36" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="37" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="38" opac_type="3" opac_scale="1"/>

<!-- Drone bolt hit -->
<texture coll="15" bitmap="24" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="25" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="26" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="27" opac_type="3" opac_scale="1"/>
<texture coll="15" bitmap="28" opac_type="3" opac_scale="1"/>

<!-- S'pht bolt -->
<texture coll="16" bitmap="31" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="32" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="33" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="34" opac_type="3" opac_scale="1"/>

<!-- S'pht bolt contrail-->
<texture coll="16" bitmap="35" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="36" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="37" opac_type="3" opac_scale="1"/>

<!-- S'pht bolt hit -->
<texture coll="16" bitmap="25" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="26" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="27" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="28" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="29" opac_type="3" opac_scale="1"/>
<texture coll="16" bitmap="30" opac_type="3" opac_scale="1"/>

<!-- *** Bug spit in S'pht collection in Rubicon -->
<texture coll="16" bitmap="68" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="69" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="70" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="71" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="72" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="73" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="74" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="75" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="76" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="77" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="78" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="79" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>
<texture coll="16" bitmap="80" opac_type="3" opac_scale="0.5" opac_shift="0.5"/>

</opengl>

</marathon>